Removed delta time system from the framework
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@@ -80,7 +80,7 @@ CleanUp::~CleanUp() {
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//Frame loop
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//-------------------------
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void CleanUp::Update(double delta) {
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void CleanUp::Update() {
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if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(10)) {
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SetNextScene(SceneList::MAINMENU);
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}
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