Working on reimplementing the player characters
I've also added EraseIf() to the manager classes.
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@@ -62,11 +62,13 @@ private:
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void HandleBroadcastRequest(NetworkPacket);
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void HandleJoinRequest(NetworkPacket);
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void HandleDisconnect(NetworkPacket);
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// void HandleSynchronize(NetworkPacket);
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void HandleSynchronize(NetworkPacket);
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void HandleShutdown(NetworkPacket);
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// void HandlePlayerNew(NetworkPacket);
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// void HandlePlayerDelete(NetworkPacket);
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// void HandlePlayerUpdate(NetworkPacket);
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void HandlePlayerNew(NetworkPacket);
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void HandlePlayerDelete(NetworkPacket);
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void HandlePlayerUpdate(NetworkPacket);
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void PumpPacket(NetworkPacket);
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//networking
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UDPNetworkUtility network;
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