Updated TODO comments
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@@ -161,7 +161,7 @@ void InWorld::FrameEnd() {
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}
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}
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void InWorld::RenderFrame() {
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void InWorld::RenderFrame() {
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SDL_FillRect(GetScreen(), 0, 0);
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// SDL_FillRect(GetScreen(), 0, 0);
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Render(GetScreen());
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Render(GetScreen());
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SDL_Flip(GetScreen());
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SDL_Flip(GetScreen());
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fps.Calculate();
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fps.Calculate();
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@@ -2,7 +2,7 @@
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CREATE TABLE IF NOT EXISTS Accounts (
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CREATE TABLE IF NOT EXISTS Accounts (
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uid INTEGER PRIMARY KEY AUTOINCREMENT,
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uid INTEGER PRIMARY KEY AUTOINCREMENT,
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username varchar(100) UNIQUE,
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username varchar(100) UNIQUE, --TODO: Swap username for email address
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--TODO: server-client security
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--TODO: server-client security
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-- passhash varchar(100),
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-- passhash varchar(100),
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@@ -7,6 +7,7 @@ TODO: Account passwords (list)
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* ...
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* ...
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* salts & hashes
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* salts & hashes
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TODO: Make sure login errors are sent to the client
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TODO: Split config.cfg in two, one for the server and the client
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TODO: Split config.cfg in two, one for the server and the client
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TODO: Add the "home" parameter to the server's config file
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TODO: Add the "home" parameter to the server's config file
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TODO: Waypoints, with positions and trigger zones (collision areas) for doors, monster spawns, etc.
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TODO: Waypoints, with positions and trigger zones (collision areas) for doors, monster spawns, etc.
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