Fleshed out and rewrote some code
Fleshed out HandleCharacterNew() and HandleCharacterDelete(), and rewrote HandleSynchronize().
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@@ -85,6 +85,7 @@ private:
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//TODO: a function that only sends to characters in a certain proximity
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void PumpPacket(SerialPacket* const);
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void PumpCharacterUnload(int uid);
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void CopyCharacterToPacket(CharacterPacket* const packet, int characterIndex);
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//APIs and utilities
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sqlite3* database = nullptr;
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