Changed the escape key & quit event's function slightly
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@@ -18,7 +18,6 @@ protected:
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void Render(SDL_Surface* const);
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/* Event handlers */
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void QuitEvent() { SetNextScene(SceneList::MAINMENU); }
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void MouseMotion(SDL_MouseMotionEvent const&);
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void MouseButtonDown(SDL_MouseButtonEvent const&);
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void MouseButtonUp(SDL_MouseButtonEvent const&);
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