Reduced script verbosity to a degree

This commit is contained in:
Kayne Ruse
2015-03-08 20:08:12 +11:00
parent 01502372c9
commit 501b1e9814
17 changed files with 90 additions and 536 deletions
@@ -1,55 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "character_system_api.hpp"
//all character API headers
#include "character_api.hpp"
#include "character_manager_api.hpp"
//useful "globals"
//...
//This mimics linit.c to create a nested collection of all character modules.
static const luaL_Reg funcs[] = {
{nullptr, nullptr}
};
static const luaL_Reg libs[] = {
{"Character", openCharacterAPI},
{"CharacterManager", openCharacterManagerAPI},
{nullptr, nullptr}
};
int openCharacterSystemAPI(lua_State* L) {
//create the table
luaL_newlibtable(L, libs);
//push the "global" functions
luaL_setfuncs(L, funcs, 0);
//push the substable
for (const luaL_Reg* lib = libs; lib->func; lib++) {
lib->func(L);
lua_setfield(L, -2, lib->name);
}
return 1;
}
@@ -1,30 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef CHARACTERSYSTEMAPI_HPP_
#define CHARACTERSYSTEMAPI_HPP_
#include "lua.hpp"
#define TORTUGA_CHARACTER_SYSTEM_API "character_system"
LUAMOD_API int openCharacterSystemAPI(lua_State* L);
#endif
+20 -10
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@@ -37,12 +37,17 @@
#include "lua.hpp"
#include "entity_api.hpp"
#include "character_system_api.hpp"
#include "map_system_api.hpp"
#include "monster_system_api.hpp"
#include "character_api.hpp"
#include "character_manager_api.hpp"
#include "region_api.hpp"
#include "region_pager_api.hpp"
#include "monster_api.hpp"
#include "monster_manager_api.hpp"
#include "network_api.hpp"
#include "room_system_api.hpp"
#include "trigger_system_api.hpp"
#include "room_api.hpp"
#include "room_manager_api.hpp"
#include "trigger_api.hpp"
#include "trigger_manager_api.hpp"
//these libs are loaded by lua.c and are readily available to any Lua program
static const luaL_Reg loadedlibs[] = {
@@ -63,12 +68,17 @@ static const luaL_Reg loadedlibs[] = {
//these libs are preloaded and must be required before used
static const luaL_Reg preloadedlibs[] = {
{TORTUGA_ENTITY_API, openEntityAPI}, //required by derived classes
{TORTUGA_CHARACTER_SYSTEM_API, openCharacterSystemAPI},
{TORTUGA_MAP_SYSTEM_API, openMapSystemAPI},
{TORTUGA_MONSTER_SYSTEM_API, openMonsterSystemAPI},
{TORTUGA_CHARACTER_API, openCharacterAPI},
{TORTUGA_CHARACTER_MANAGER_API, openCharacterManagerAPI},
{TORTUGA_MONSTER_API, openMonsterAPI},
{TORTUGA_MONSTER_MANAGER_API, openMonsterManagerAPI},
{TORTUGA_NETWORK_API, openNetworkAPI},
{TORTUGA_ROOM_SYSTEM_API, openRoomSystemAPI},
{TORTUGA_TRIGGER_SYSTEM_API, openTriggerSystemAPI},
{TORTUGA_REGION_API, openRegionAPI},
{TORTUGA_REGION_PAGER_API, openRegionPagerAPI},
{TORTUGA_ROOM_API, openRoomAPI},
{TORTUGA_ROOM_MANAGER_API, openRoomManagerAPI},
{TORTUGA_TRIGGER_API, openTriggerAPI},
{TORTUGA_TRIGGER_MANAGER_API, openTriggerManagerAPI},
{NULL, NULL}
};
-55
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@@ -1,55 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "monster_system_api.hpp"
//all monster API headers
#include "monster_api.hpp"
#include "monster_manager_api.hpp"
//useful "globals"
//...
//This mimics linit.c to create a nested collection of all monster modules.
static const luaL_Reg funcs[] = {
{nullptr, nullptr}
};
static const luaL_Reg libs[] = {
{"Monster", openMonsterAPI},
{"MonsterManager", openMonsterManagerAPI},
{nullptr, nullptr}
};
int openMonsterSystemAPI(lua_State* L) {
//create the table
luaL_newlibtable(L, libs);
//push the "global" functions
luaL_setfuncs(L, funcs, 0);
//push the substable
for (const luaL_Reg* lib = libs; lib->func; lib++) {
lib->func(L);
lua_setfield(L, -2, lib->name);
}
return 1;
}
-30
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@@ -1,30 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef MONSTERSYSTEMAPI_HPP_
#define MONSTERSYSTEMAPI_HPP_
#include "lua.hpp"
#define TORTUGA_MONSTER_SYSTEM_API "monster_system"
LUAMOD_API int openMonsterSystemAPI(lua_State* L);
#endif
-55
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@@ -1,55 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "room_system_api.hpp"
//all room API headers
#include "room_api.hpp"
#include "room_manager_api.hpp"
//useful "globals"
//...
//This mimics linit.c to create a nested collection of all room modules.
static const luaL_Reg funcs[] = {
{nullptr, nullptr}
};
static const luaL_Reg libs[] = {
{"Room", openRoomAPI},
{"RoomManager", openRoomManagerAPI},
{nullptr, nullptr}
};
int openRoomSystemAPI(lua_State* L) {
//create the table
luaL_newlibtable(L, libs);
//push the "global" functions
luaL_setfuncs(L, funcs, 0);
//push the substable
for (const luaL_Reg* lib = libs; lib->func; lib++) {
lib->func(L);
lua_setfield(L, -2, lib->name);
}
return 1;
}
-30
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@@ -1,30 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef ROOMSYSTEMAPI_HPP_
#define ROOMSYSTEMAPI_HPP_
#include "lua.hpp"
#define TORTUGA_ROOM_SYSTEM_API "room_system"
LUAMOD_API int openRoomSystemAPI(lua_State* L);
#endif
-55
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@@ -1,55 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "trigger_system_api.hpp"
//all trigger API headers
#include "trigger_api.hpp"
#include "trigger_manager_api.hpp"
//useful "globals"
//...
//This mimics linit.c to create a nested collection of all trigger modules.
static const luaL_Reg funcs[] = {
{nullptr, nullptr}
};
static const luaL_Reg libs[] = {
{"Trigger", openTriggerAPI},
{"TriggerManager", openTriggerManagerAPI},
{nullptr, nullptr}
};
int openTriggerSystemAPI(lua_State* L) {
//create the table
luaL_newlibtable(L, libs);
//push the "global" functions
luaL_setfuncs(L, funcs, 0);
//push the substable
for (const luaL_Reg* lib = libs; lib->func; lib++) {
lib->func(L);
lua_setfield(L, -2, lib->name);
}
return 1;
}
-30
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@@ -1,30 +0,0 @@
/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef TRIGGERSYSTEMAPI_HPP_
#define TRIGGERSYSTEMAPI_HPP_
#include "lua.hpp"
#define TORTUGA_TRIGGER_SYSTEM_API "trigger_system"
LUAMOD_API int openTriggerSystemAPI(lua_State* L);
#endif