Reduced script verbosity to a degree
This commit is contained in:
@@ -1,55 +0,0 @@
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/* Copyright: (c) Kayne Ruse 2013-2015
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "character_system_api.hpp"
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//all character API headers
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#include "character_api.hpp"
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#include "character_manager_api.hpp"
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//useful "globals"
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//...
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//This mimics linit.c to create a nested collection of all character modules.
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static const luaL_Reg funcs[] = {
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{nullptr, nullptr}
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};
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static const luaL_Reg libs[] = {
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{"Character", openCharacterAPI},
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{"CharacterManager", openCharacterManagerAPI},
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{nullptr, nullptr}
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};
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int openCharacterSystemAPI(lua_State* L) {
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//create the table
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luaL_newlibtable(L, libs);
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//push the "global" functions
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luaL_setfuncs(L, funcs, 0);
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//push the substable
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for (const luaL_Reg* lib = libs; lib->func; lib++) {
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lib->func(L);
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lua_setfield(L, -2, lib->name);
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}
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return 1;
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}
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@@ -1,30 +0,0 @@
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/* Copyright: (c) Kayne Ruse 2013-2015
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef CHARACTERSYSTEMAPI_HPP_
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#define CHARACTERSYSTEMAPI_HPP_
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#include "lua.hpp"
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#define TORTUGA_CHARACTER_SYSTEM_API "character_system"
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LUAMOD_API int openCharacterSystemAPI(lua_State* L);
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#endif
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+20
-10
@@ -37,12 +37,17 @@
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#include "lua.hpp"
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#include "entity_api.hpp"
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#include "character_system_api.hpp"
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#include "map_system_api.hpp"
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#include "monster_system_api.hpp"
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#include "character_api.hpp"
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#include "character_manager_api.hpp"
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#include "region_api.hpp"
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#include "region_pager_api.hpp"
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#include "monster_api.hpp"
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#include "monster_manager_api.hpp"
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#include "network_api.hpp"
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#include "room_system_api.hpp"
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#include "trigger_system_api.hpp"
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#include "room_api.hpp"
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#include "room_manager_api.hpp"
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#include "trigger_api.hpp"
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#include "trigger_manager_api.hpp"
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//these libs are loaded by lua.c and are readily available to any Lua program
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static const luaL_Reg loadedlibs[] = {
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@@ -63,12 +68,17 @@ static const luaL_Reg loadedlibs[] = {
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//these libs are preloaded and must be required before used
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static const luaL_Reg preloadedlibs[] = {
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{TORTUGA_ENTITY_API, openEntityAPI}, //required by derived classes
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{TORTUGA_CHARACTER_SYSTEM_API, openCharacterSystemAPI},
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{TORTUGA_MAP_SYSTEM_API, openMapSystemAPI},
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{TORTUGA_MONSTER_SYSTEM_API, openMonsterSystemAPI},
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{TORTUGA_CHARACTER_API, openCharacterAPI},
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{TORTUGA_CHARACTER_MANAGER_API, openCharacterManagerAPI},
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{TORTUGA_MONSTER_API, openMonsterAPI},
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{TORTUGA_MONSTER_MANAGER_API, openMonsterManagerAPI},
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{TORTUGA_NETWORK_API, openNetworkAPI},
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{TORTUGA_ROOM_SYSTEM_API, openRoomSystemAPI},
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{TORTUGA_TRIGGER_SYSTEM_API, openTriggerSystemAPI},
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{TORTUGA_REGION_API, openRegionAPI},
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{TORTUGA_REGION_PAGER_API, openRegionPagerAPI},
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{TORTUGA_ROOM_API, openRoomAPI},
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{TORTUGA_ROOM_MANAGER_API, openRoomManagerAPI},
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{TORTUGA_TRIGGER_API, openTriggerAPI},
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{TORTUGA_TRIGGER_MANAGER_API, openTriggerManagerAPI},
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{NULL, NULL}
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};
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@@ -1,55 +0,0 @@
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/* Copyright: (c) Kayne Ruse 2013-2015
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "monster_system_api.hpp"
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//all monster API headers
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#include "monster_api.hpp"
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#include "monster_manager_api.hpp"
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//useful "globals"
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//...
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//This mimics linit.c to create a nested collection of all monster modules.
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static const luaL_Reg funcs[] = {
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{nullptr, nullptr}
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};
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static const luaL_Reg libs[] = {
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{"Monster", openMonsterAPI},
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{"MonsterManager", openMonsterManagerAPI},
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{nullptr, nullptr}
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};
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int openMonsterSystemAPI(lua_State* L) {
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//create the table
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luaL_newlibtable(L, libs);
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//push the "global" functions
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luaL_setfuncs(L, funcs, 0);
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//push the substable
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for (const luaL_Reg* lib = libs; lib->func; lib++) {
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lib->func(L);
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lua_setfield(L, -2, lib->name);
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}
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return 1;
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}
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@@ -1,30 +0,0 @@
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/* Copyright: (c) Kayne Ruse 2013-2015
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef MONSTERSYSTEMAPI_HPP_
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#define MONSTERSYSTEMAPI_HPP_
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#include "lua.hpp"
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#define TORTUGA_MONSTER_SYSTEM_API "monster_system"
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LUAMOD_API int openMonsterSystemAPI(lua_State* L);
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#endif
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@@ -1,55 +0,0 @@
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/* Copyright: (c) Kayne Ruse 2013-2015
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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||||
* freely, subject to the following restrictions:
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||||
*
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* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "room_system_api.hpp"
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//all room API headers
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#include "room_api.hpp"
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#include "room_manager_api.hpp"
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//useful "globals"
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//...
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//This mimics linit.c to create a nested collection of all room modules.
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static const luaL_Reg funcs[] = {
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{nullptr, nullptr}
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};
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static const luaL_Reg libs[] = {
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{"Room", openRoomAPI},
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{"RoomManager", openRoomManagerAPI},
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{nullptr, nullptr}
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};
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int openRoomSystemAPI(lua_State* L) {
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//create the table
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luaL_newlibtable(L, libs);
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//push the "global" functions
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luaL_setfuncs(L, funcs, 0);
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//push the substable
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for (const luaL_Reg* lib = libs; lib->func; lib++) {
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lib->func(L);
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lua_setfield(L, -2, lib->name);
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}
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return 1;
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}
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@@ -1,30 +0,0 @@
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/* Copyright: (c) Kayne Ruse 2013-2015
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
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||||
*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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||||
*
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* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
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* appreciated but is not required.
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||||
*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef ROOMSYSTEMAPI_HPP_
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#define ROOMSYSTEMAPI_HPP_
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#include "lua.hpp"
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#define TORTUGA_ROOM_SYSTEM_API "room_system"
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LUAMOD_API int openRoomSystemAPI(lua_State* L);
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#endif
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@@ -1,55 +0,0 @@
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/* Copyright: (c) Kayne Ruse 2013-2015
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
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||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
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||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
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||||
*
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||||
* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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||||
* distribution.
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*/
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#include "trigger_system_api.hpp"
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//all trigger API headers
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#include "trigger_api.hpp"
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#include "trigger_manager_api.hpp"
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//useful "globals"
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//...
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//This mimics linit.c to create a nested collection of all trigger modules.
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static const luaL_Reg funcs[] = {
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{nullptr, nullptr}
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};
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static const luaL_Reg libs[] = {
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{"Trigger", openTriggerAPI},
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{"TriggerManager", openTriggerManagerAPI},
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{nullptr, nullptr}
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};
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int openTriggerSystemAPI(lua_State* L) {
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//create the table
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luaL_newlibtable(L, libs);
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//push the "global" functions
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luaL_setfuncs(L, funcs, 0);
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//push the substable
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for (const luaL_Reg* lib = libs; lib->func; lib++) {
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lib->func(L);
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lua_setfield(L, -2, lib->name);
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}
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return 1;
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}
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@@ -1,30 +0,0 @@
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/* Copyright: (c) Kayne Ruse 2013-2015
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||||
*
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||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
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* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
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*/
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#ifndef TRIGGERSYSTEMAPI_HPP_
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#define TRIGGERSYSTEMAPI_HPP_
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#include "lua.hpp"
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#define TORTUGA_TRIGGER_SYSTEM_API "trigger_system"
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LUAMOD_API int openTriggerSystemAPI(lua_State* L);
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#endif
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Reference in New Issue
Block a user