Encapsulated SerialPacket, and made adjustments to accomodate it
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@@ -22,6 +22,11 @@
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#ifndef SERIALPACKET_HPP_
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#define SERIALPACKET_HPP_
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/* DOCS: serial_packet.hpp is used to define a number of required constants.
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* These are used extensively by the server and client
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*/
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#include "serial_packet_base.hpp"
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#include "character_packet.hpp"
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#include "client_packet.hpp"
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#include "combat_packet.hpp"
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@@ -29,9 +34,14 @@
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#include "region_packet.hpp"
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#include "server_packet.hpp"
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//NOTE: SerialPacket is defined in serial_packet_base.hpp
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//SerialPacketBase is defined in serial_packet_base.hpp
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typedef SerialPacketBase SerialPacket;
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union MaxPacket {
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//DOCS: NETWORK_VERSION is used to discern compatible servers and clients
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constexpr int NETWORK_VERSION = 20140827;
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//_MaxPacket Should not be used
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union _MaxPacket {
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CharacterPacket a;
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ClientPacket b;
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CombatPacket c;
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@@ -39,17 +49,17 @@ union MaxPacket {
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RegionPacket e;
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ServerPacket f;
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};
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constexpr int MAX_PACKET_SIZE = sizeof(MaxPacket);
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constexpr int MAX_PACKET_SIZE = sizeof(_MaxPacket);
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/* DOCS: PACKET_BUFFER_SIZE is the memory required to store serialized data
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* DOCS: SerialPacketType::REGION_CONTENT is currently the largest packet type
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* Serialized packet structure:
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* Serialized RegionPacket structure:
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* SerialPacketType
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* room index
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* X & Y position
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* room index (int)
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* X & Y position (int)
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* tile data (3 layers)
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* solid data (bitset)
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* The constants declared here are used for networking ONLY
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*/
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constexpr int REGION_TILE_FOOTPRINT = sizeof(Region::type_t) * REGION_WIDTH * REGION_HEIGHT * REGION_DEPTH;
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