Moved barrier system into it's own subdirectory
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@@ -0,0 +1,32 @@
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#config
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INCLUDES+=. .. ../characters ../creatures ../entities ../inventory ../../common/gameplay ../../common/utilities
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LIBS+=
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CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
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#source
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CXXSRC=$(wildcard *.cpp)
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#objects
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OBJDIR=obj
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OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
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#output
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OUTDIR=..
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OUT=$(addprefix $(OUTDIR)/,server.a)
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#targets
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all: $(OBJ) $(OUT)
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ar -crs $(OUT) $(OBJ)
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$(OBJ): | $(OBJDIR)
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$(OUT): | $(OUTDIR)
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$(OBJDIR):
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mkdir $(OBJDIR)
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$(OUTDIR):
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mkdir $(OUTDIR)
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$(OBJDIR)/%.o: %.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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@@ -1,5 +1,5 @@
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#config
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#config
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INCLUDES+=. .. ../combat ../creatures ../entities ../monsters ../inventory ../rooms ../triggers ../../common/gameplay ../../common/map ../../common/network ../../common/network/packet_types ../../common/utilities
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INCLUDES+=. .. ../barriers ../combat ../creatures ../entities ../monsters ../inventory ../rooms ../triggers ../../common/gameplay ../../common/map ../../common/network ../../common/network/packet_types ../../common/utilities
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LIBS+=
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LIBS+=
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CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
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CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
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+2
-1
@@ -1,5 +1,5 @@
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#include directories
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#include directories
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INCLUDES+=. accounts characters clients combat creatures entities inventory rooms triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
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INCLUDES+=. accounts barriers characters clients combat creatures entities inventory rooms triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
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#libraries
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#libraries
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#the order of the $(LIBS) is important, at least for MinGW
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#the order of the $(LIBS) is important, at least for MinGW
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@@ -30,6 +30,7 @@ OUT=$(addprefix $(OUTDIR)/,server)
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#targets
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#targets
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all: $(OBJ) $(OUT)
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all: $(OBJ) $(OUT)
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$(MAKE) -C accounts
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$(MAKE) -C accounts
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$(MAKE) -C barriers
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$(MAKE) -C characters
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$(MAKE) -C characters
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$(MAKE) -C clients
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$(MAKE) -C clients
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$(MAKE) -C combat
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$(MAKE) -C combat
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@@ -1,5 +1,5 @@
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#config
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#config
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INCLUDES+=. .. ../characters ../combat ../creatures ../entities ../inventory ../monsters ../triggers ../../common/gameplay ../../common/map ../../common/network ../../common/network/packet_types ../../common/utilities
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INCLUDES+=. .. ../barriers ../characters ../combat ../creatures ../entities ../inventory ../monsters ../triggers ../../common/gameplay ../../common/map ../../common/network ../../common/network/packet_types ../../common/utilities
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LIBS+=
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LIBS+=
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CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
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CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
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