Moved barrier system into it's own subdirectory

This commit is contained in:
2016-07-09 16:56:35 +10:00
parent 9a1dcc2f53
commit 4894daa273
12 changed files with 36 additions and 3 deletions
+32
View File
@@ -0,0 +1,32 @@
#config
INCLUDES+=. .. ../characters ../creatures ../entities ../inventory ../../common/gameplay ../../common/utilities
LIBS+=
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
#source
CXXSRC=$(wildcard *.cpp)
#objects
OBJDIR=obj
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
#output
OUTDIR=..
OUT=$(addprefix $(OUTDIR)/,server.a)
#targets
all: $(OBJ) $(OUT)
ar -crs $(OUT) $(OBJ)
$(OBJ): | $(OBJDIR)
$(OUT): | $(OUTDIR)
$(OBJDIR):
mkdir $(OBJDIR)
$(OUTDIR):
mkdir $(OUTDIR)
$(OBJDIR)/%.o: %.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<