The rabbit is moving on it's own
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@@ -30,7 +30,7 @@ CreatureManager::~CreatureManager() {
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}
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//arg: a list of creatures to be updated in the clients
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int CreatureManager::Update(std::list<std::pair<const int, CreatureData*>>* creatureList) {
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void CreatureManager::Update(std::list<std::pair<const int, CreatureData*>>* creatureList) {
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int ret;
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for (auto& it : elementMap) {
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ret = it.second.Update(lua);
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