All current lua hooks are being called

This commit is contained in:
Kayne Ruse
2014-06-23 04:10:21 +10:00
parent 64baa63d12
commit 46ed196bf4
4 changed files with 55 additions and 11 deletions
+1 -1
View File
@@ -157,7 +157,7 @@ void ServerApplication::Quit() {
characterMgr.UnloadAll();
//TODO: unload combats
//TODO: unload enemies
//TODO: unload rooms
roomMgr.UnloadAll();
//APIs
lua_close(luaState);