Hooked the two scenes together

What the hell am I doing?
This commit is contained in:
Kayne Ruse
2013-10-27 00:43:37 +11:00
parent 81fab06e3b
commit 43852ce755
5 changed files with 85 additions and 115 deletions
+23 -91
View File
@@ -1,3 +1,24 @@
/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "map_loader.hpp" #include "map_loader.hpp"
#include "utility.hpp" #include "utility.hpp"
@@ -6,98 +27,9 @@
#include <stdexcept> #include <stdexcept>
void loadGameMap(std::string mapPathName, RegionPager* const, TileSheetManager* const) { void loadGameMap(std::string mapPathName, RegionPager* const, TileSheetManager* const) {
/* //open the index file //
std::ifstream indexFile(mapPathName + "\\index");
if (!indexFile.is_open()) {
throw(std::runtime_error(std::string("Failed to open game map: ") + mapPathName));
}
//read each part of the metadata header
std::string buffer, knownName;
int sheetCount = -1, rangeEnd = -1, regionWidth = -1, regionHeight = -1;
getline(indexFile, knownName);
if (knownName != truncatePath(mapPathName)) {
//probably not needed, I'll losen this down the road
throw(std::runtime_error("Internal and external map names do not match"));
}
getline(indexFile, buffer, ',');
sheetCount = to_integer_custom(buffer);
getline(indexFile, buffer, ',');
rangeEnd = to_integer_custom(buffer);
getline(indexFile, buffer, ',');
regionWidth = to_integer_custom(buffer);
getline(indexFile, buffer);
regionHeight = to_integer_custom(buffer);
//setup the pager
pager->GetRegions()->clear();
pager->SetWidth(regionWidth);
pager->SetHeight(regionHeight);
pager->SetOnNew([](Region* const ptr) {
//TODO
});
pager->SetOnDelete([](Region* const ptr) {
//TODO
});
//load all of the tile sheets
sheetList->clear();
for (int i = 0; i < sheetCount; i++) {
sheetList->push_back(TileSheet());
//get the name, width & height
std::string sheetName;
getline(indexFile, sheetName, ',');
getline(indexFile, buffer, ',');
int w = to_integer_custom(buffer);
getline(indexFile, buffer, ',');
int h = to_integer_custom(buffer);
//load
sheetList->back().LoadSurface(std::string("rsc\\graphics\\tilesets\\") + sheetName, w, h);
//set the range
getline(indexFile, buffer, ',');
sheetList->back().SetBegin(to_integer_custom(buffer));
getline(indexFile, buffer);
sheetList->back().SetEnd(to_integer_custom(buffer));
}
TileSheet::SetRangeEnd(rangeEnd);
//clean up
indexFile.close();
*/
} }
void saveGameMap(std::string mapPathName, RegionPager* const, TileSheetManager* const) { void saveGameMap(std::string mapPathName, RegionPager* const, TileSheetManager* const) {
/* //open the index file //
std::ofstream indexFile(mapPathName + "\\index");
if (!indexFile.is_open()) {
throw(std::runtime_error(std::string("Failed to open game map: ") + mapPathName));
}
//write each part of the metadata header
indexFile << truncatePath(mapPathName) << std::endl;
indexFile << sheetList->size() << ", ";
indexFile << TileSheet::GetRangeEnd() << ", ";
indexFile << pager->GetWidth() << ", ";
indexFile << pager->GetHeight() << std::endl;
//write each tile sheet's data
for (auto& it : *sheetList) {
indexFile << it.GetName() << ", ";
indexFile << it.GetImage()->GetClipW() << ", ";
indexFile << it.GetImage()->GetClipH() << ", ";
indexFile << it.GetBegin() << ", ";
indexFile << it.GetEnd() << std::endl;
}
indexFile.close();
*/
} }
+21
View File
@@ -1,3 +1,24 @@
/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef MAPLOADER_HPP_ #ifndef MAPLOADER_HPP_
#define MAPLOADER_HPP_ #define MAPLOADER_HPP_
+5 -4
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@@ -109,14 +109,15 @@ void EditorApplication::LoadScene(SceneList sceneIndex) {
switch(sceneIndex) { switch(sceneIndex) {
//add scene creation calls here //add scene creation calls here
case SceneList::FIRST: case SceneList::FIRST:
// case SceneList::TESTIFICATESCENE:
// activeScene = new TestificateScene();
// break;
case SceneList::EDITORSCENE: case SceneList::EDITORSCENE:
activeScene = new EditorScene(); activeScene = new EditorScene();
break; break;
case SceneList::TESTIFICATESCENE:
activeScene = new TestificateScene();
break;
default: default:
throw(std::logic_error("Failed to recognize the scene index")); throw(std::logic_error("Failed to recognize the scene index"));
} }
+30 -15
View File
@@ -34,22 +34,26 @@ using namespace std;
//------------------------- //-------------------------
EditorScene::EditorScene() { EditorScene::EditorScene() {
//create the debugging "window"
debugInfo.CreateSurface(256, 256); debugInfo.CreateSurface(256, 256);
//setup the utility objects
font.LoadSurface("rsc\\graphics\\fonts\\pk_white_8.bmp"); font.LoadSurface("rsc\\graphics\\fonts\\pk_white_8.bmp");
buttonImage.LoadSurface("rsc\\graphics\\interface\\button_menu.bmp"); buttonImage.LoadSurface("rsc\\graphics\\interface\\button_menu.bmp");
buttonImage.SetClipH(buttonImage.GetClipH()/3); buttonImage.SetClipH(buttonImage.GetClipH()/3);
//setup the menu bar
menuBar.SetFont(&font); menuBar.SetFont(&font);
menuBar.SetImage(&buttonImage); menuBar.SetImage(&buttonImage);
menuBar.SetEntries({ menuBar.SetEntries({
{"File", "New", "Open", "Save", "Save As...", "Close", "Exit"}, {"File", "-New", "-Open", "-Save", "-Save As...", "-Close", "Exit"},
{"Edit", "Set Tile", "Load Sheet", "Delete Sheet", "Metadata", "Run Script"}, {"Edit", "-Set Tile", "-Load Sheet", "-Delete Sheet", "-Metadata", "-Run Script"},
{"Debugging", "Debug On", "Debug Off", "Toggle Debug"} {"Debugging", "Debug On", "Debug Off", "Toggle Debug", "Testificate"}
}); });
//setup the pager
pager.SetOnNew([](Region* const ptr){ pager.SetOnNew([](Region* const ptr){
printf("New Region: %d, %d\n", ptr->GetX(), ptr->GetY()); printf("New Region: %d, %d\n", ptr->GetX(), ptr->GetY());
}); });
@@ -62,18 +66,7 @@ EditorScene::EditorScene() {
pager.SetWidth(32*4); pager.SetWidth(32*4);
pager.SetHeight(32*4); pager.SetHeight(32*4);
sheetMgr.LoadSheet("rsc\\graphics\\tilesets\\grass.bmp", 32, 32); sheetMgr.LoadSheet("rsc\\graphics\\tilesets\\terrain.bmp", 32, 32);
sheetMgr.LoadSheet("rsc\\graphics\\tilesets\\longgrass.bmp", 16, 16);
// loadGameMap("rsc\\maps\\mappy", &pager, &sheetList);
// saveGameMap("rsc\\maps\\foo", &pager, &sheetList);
// cout << "Region Width: " << pager.GetWidth() << endl;
// cout << "Region Height: " << pager.GetHeight() << endl;
// for (auto& it : sheetList) {
// cout << it.GetName() << ": " << it.GetBegin() << ", " << it.GetEnd() << endl;
// }
} }
EditorScene::~EditorScene() { EditorScene::~EditorScene() {
@@ -135,6 +128,24 @@ void EditorScene::DrawToDebugInfo(std::string str, int line) {
void EditorScene::MouseMotion(SDL_MouseMotionEvent const& motion) { void EditorScene::MouseMotion(SDL_MouseMotionEvent const& motion) {
menuBar.MouseMotion(motion); menuBar.MouseMotion(motion);
if (motion.state & SDL_BUTTON_LMASK && motion.y >= buttonImage.GetClipH()) {
Region* regionPtr = pager.GetRegion(
snapToBase(pager.GetWidth(), motion.x + camera.x),
snapToBase(pager.GetHeight(), motion.y + camera.y)
);
TileSheet* sheetPtr = sheetMgr.GetSheetByIndex(tileCounter);
regionPtr->NewTileA({
snapToBase(sheetPtr->GetTileW(), motion.x + camera.x), //x
snapToBase(sheetPtr->GetTileH(), motion.y + camera.y), //y
0, //depth
sheetPtr->GetTileW(), //width
sheetPtr->GetTileH(), //height
tileCounter++ //value
});
}
if (motion.state & SDL_BUTTON_RMASK) { if (motion.state & SDL_BUTTON_RMASK) {
camera.x -= motion.xrel; camera.x -= motion.xrel;
camera.y -= motion.yrel; camera.y -= motion.yrel;
@@ -238,6 +249,10 @@ void EditorScene::MouseButtonUp(SDL_MouseButtonEvent const& button) {
case 2: case 2:
debugOpen = !debugOpen; debugOpen = !debugOpen;
break; break;
case 3:
SetNextScene(SceneList::TESTIFICATESCENE);
break;
} }
break; break;
} }
+6 -5
View File
@@ -67,11 +67,11 @@ void TestificateScene::FrameEnd() {
void TestificateScene::Render(SDL_Surface* const screen) { void TestificateScene::Render(SDL_Surface* const screen) {
//dump all tile graphics to the screen //dump all tile graphics to the screen
// for (int i = 0; i < sheetMgr.GetRangeEnd(); i++) { for (int i = 0; i < sheetMgr.GetRangeEnd(); i++) {
// sheetMgr.DrawTo(screen, i * 32 % screen->w, i * 32 / screen->w * 32, i); sheetMgr.DrawTo(screen, i * 32 % screen->w, i * 32 / screen->w * 32, i);
// } }
pager.DrawTo(screen, &sheetMgr, 0, 0); // pager.DrawTo(screen, &sheetMgr, 0, 0);
} }
//------------------------- //-------------------------
@@ -94,7 +94,8 @@ void TestificateScene::MouseButtonUp(SDL_MouseButtonEvent const& button) {
void TestificateScene::KeyDown(SDL_KeyboardEvent const& key) { void TestificateScene::KeyDown(SDL_KeyboardEvent const& key) {
switch(key.keysym.sym) { switch(key.keysym.sym) {
case SDLK_ESCAPE: case SDLK_ESCAPE:
QuitEvent(); // QuitEvent();
SetNextScene(SceneList::EDITORSCENE);
break; break;
} }
} }