Creatures are nearly ready
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@@ -48,6 +48,9 @@ public:
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std::string SetTileset(std::string);
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std::string GetTileset();
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int SetRoomIndex(int i);
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int GetRoomIndex();
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std::list<CharacterData*>* GetCharacterList();
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CreatureManager* GetCreatureMgr();
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RegionPagerLua* GetPager();
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@@ -70,6 +73,7 @@ private:
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std::string tilesetName;
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//members
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int roomIndex = 0;
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std::list<CharacterData*> characterList;
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CreatureManager creatureMgr;
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RegionPagerLua pager;
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