diff --git a/client/scene_manager.hpp b/client/scene_manager.hpp index d2d4310..214a91d 100644 --- a/client/scene_manager.hpp +++ b/client/scene_manager.hpp @@ -44,6 +44,8 @@ public: void Proc(); void Quit(); + SceneManager(SceneManager const&) = delete; + SceneManager(SceneManager const&&) = delete; private: /* Private access members */ void LoadScene(SceneList sceneIndex); diff --git a/server/server_application.hpp b/server/server_application.hpp index 02c849e..4190f76 100644 --- a/server/server_application.hpp +++ b/server/server_application.hpp @@ -68,6 +68,7 @@ public: void Quit(); ServerApplication(ServerApplication const&) = delete; + ServerApplication(ServerApplication const&&) = delete; private: //game loop void UpdateWorld(double delta);