Renamed NetworkPacket to SerialPacket, updated build

This commit is contained in:
Kayne Ruse
2014-04-20 23:53:00 +10:00
parent f56cb58dfb
commit 4270765146
13 changed files with 166 additions and 163 deletions
+66 -66
View File
@@ -29,25 +29,25 @@
//internal serialization functions
//-------------------------
void serializeType(NetworkPacket* packet, char* buffer) {
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
void serializeType(SerialPacket* packet, char* buffer) {
memcpy(buffer, &packet->meta.type, sizeof(SerialPacket::Type));
}
void serializeServer(NetworkPacket* packet, char* buffer) {
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
buffer += sizeof(NetworkPacket::Type);
void serializeServer(SerialPacket* packet, char* buffer) {
memcpy(buffer, &packet->meta.type, sizeof(SerialPacket::Type));
buffer += sizeof(SerialPacket::Type);
memcpy(buffer, packet->serverInfo.name, PACKET_STRING_SIZE);
}
void serializeClient(NetworkPacket* packet, char* buffer) {
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
buffer += sizeof(NetworkPacket::Type);
void serializeClient(SerialPacket* packet, char* buffer) {
memcpy(buffer, &packet->meta.type, sizeof(SerialPacket::Type));
buffer += sizeof(SerialPacket::Type);
memcpy(buffer, &packet->clientInfo.index, sizeof(int));
}
void serializePlayer(NetworkPacket* packet, char* buffer) {
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
buffer += sizeof(NetworkPacket::Type);
void serializePlayer(SerialPacket* packet, char* buffer) {
memcpy(buffer, &packet->meta.type, sizeof(SerialPacket::Type));
buffer += sizeof(SerialPacket::Type);
//indexes
memcpy(buffer, &packet->playerInfo.clientIndex, sizeof(int));
@@ -71,9 +71,9 @@ void serializePlayer(NetworkPacket* packet, char* buffer) {
memcpy(buffer, &packet->playerInfo.motion.y, sizeof(double));
}
void serializeRegionFormat(NetworkPacket* packet, char* buffer) {
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
buffer += sizeof(NetworkPacket::Type);
void serializeRegionFormat(SerialPacket* packet, char* buffer) {
memcpy(buffer, &packet->meta.type, sizeof(SerialPacket::Type));
buffer += sizeof(SerialPacket::Type);
//x & y
memcpy(buffer, &packet->regionInfo.x, sizeof(int));
@@ -81,10 +81,10 @@ void serializeRegionFormat(NetworkPacket* packet, char* buffer) {
memcpy(buffer, &packet->regionInfo.y, sizeof(int));
}
void serializeRegionContent(NetworkPacket* packet, char* buffer) {
void serializeRegionContent(SerialPacket* packet, char* buffer) {
//format
memcpy(buffer, &packet->meta.type, sizeof(NetworkPacket::Type));
buffer += sizeof(NetworkPacket::Type);
memcpy(buffer, &packet->meta.type, sizeof(SerialPacket::Type));
buffer += sizeof(SerialPacket::Type);
//x & y
*reinterpret_cast<int*>(buffer) = packet->regionInfo.region->GetX();
@@ -107,25 +107,25 @@ void serializeRegionContent(NetworkPacket* packet, char* buffer) {
//internal deserialization functions
//-------------------------
void deserializeType(NetworkPacket* packet, char* buffer) {
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
void deserializeType(SerialPacket* packet, char* buffer) {
memcpy(&packet->meta.type, buffer, sizeof(SerialPacket::Type));
}
void deserializeServer(NetworkPacket* packet, char* buffer) {
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
buffer += sizeof(NetworkPacket::Type);
void deserializeServer(SerialPacket* packet, char* buffer) {
memcpy(&packet->meta.type, buffer, sizeof(SerialPacket::Type));
buffer += sizeof(SerialPacket::Type);
memcpy(packet->serverInfo.name, buffer, PACKET_STRING_SIZE);
}
void deserializeClient(NetworkPacket* packet, char* buffer) {
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
buffer += sizeof(NetworkPacket::Type);
void deserializeClient(SerialPacket* packet, char* buffer) {
memcpy(&packet->meta.type, buffer, sizeof(SerialPacket::Type));
buffer += sizeof(SerialPacket::Type);
memcpy(&packet->clientInfo.index, buffer, sizeof(int));
}
void deserializePlayer(NetworkPacket* packet, char* buffer) {
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
buffer += sizeof(NetworkPacket::Type);
void deserializePlayer(SerialPacket* packet, char* buffer) {
memcpy(&packet->meta.type, buffer, sizeof(SerialPacket::Type));
buffer += sizeof(SerialPacket::Type);
//indexes
memcpy(&packet->playerInfo.clientIndex, buffer, sizeof(int));
@@ -149,9 +149,9 @@ void deserializePlayer(NetworkPacket* packet, char* buffer) {
memcpy(&packet->playerInfo.motion.y, buffer, sizeof(double));
}
void deserializeRegionFormat(NetworkPacket* packet, char* buffer) {
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
buffer += sizeof(NetworkPacket::Type);
void deserializeRegionFormat(SerialPacket* packet, char* buffer) {
memcpy(&packet->meta.type, buffer, sizeof(SerialPacket::Type));
buffer += sizeof(SerialPacket::Type);
//x & y
memcpy(&packet->regionInfo.x, buffer, sizeof(int));
@@ -159,9 +159,9 @@ void deserializeRegionFormat(NetworkPacket* packet, char* buffer) {
memcpy(&packet->regionInfo.y, buffer, sizeof(int));
}
void deserializeRegionContent(NetworkPacket* packet, char* buffer) {
memcpy(&packet->meta.type, buffer, sizeof(NetworkPacket::Type));
buffer += sizeof(NetworkPacket::Type);
void deserializeRegionContent(SerialPacket* packet, char* buffer) {
memcpy(&packet->meta.type, buffer, sizeof(SerialPacket::Type));
buffer += sizeof(SerialPacket::Type);
//x & y
memcpy(&packet->regionInfo.x, buffer, sizeof(int));
@@ -190,87 +190,87 @@ void deserializeRegionContent(NetworkPacket* packet, char* buffer) {
//the interface functions
//-------------------------
void serialize(NetworkPacket* packet, void* buffer) {
void serialize(SerialPacket* packet, void* buffer) {
switch(packet->meta.type) {
//No extra data
case NetworkPacket::Type::NONE:
case NetworkPacket::Type::PING:
case NetworkPacket::Type::PONG:
case NetworkPacket::Type::BROADCAST_REQUEST:
case NetworkPacket::Type::JOIN_REQUEST:
case NetworkPacket::Type::SYNCHRONIZE:
case SerialPacket::Type::NONE:
case SerialPacket::Type::PING:
case SerialPacket::Type::PONG:
case SerialPacket::Type::BROADCAST_REQUEST:
case SerialPacket::Type::JOIN_REQUEST:
case SerialPacket::Type::SYNCHRONIZE:
serializeType(packet, reinterpret_cast<char*>(buffer));
break;
//Server info
case NetworkPacket::Type::BROADCAST_RESPONSE:
case SerialPacket::Type::BROADCAST_RESPONSE:
serializeServer(packet, reinterpret_cast<char*>(buffer));
break;
//Client info
case NetworkPacket::Type::JOIN_RESPONSE:
case NetworkPacket::Type::DISCONNECT:
case NetworkPacket::Type::SHUTDOWN:
case SerialPacket::Type::JOIN_RESPONSE:
case SerialPacket::Type::DISCONNECT:
case SerialPacket::Type::SHUTDOWN:
serializeClient(packet, reinterpret_cast<char*>(buffer));
break;
//Player info
case NetworkPacket::Type::PLAYER_NEW:
case NetworkPacket::Type::PLAYER_DELETE:
case NetworkPacket::Type::PLAYER_UPDATE:
case SerialPacket::Type::PLAYER_NEW:
case SerialPacket::Type::PLAYER_DELETE:
case SerialPacket::Type::PLAYER_UPDATE:
serializePlayer(packet, reinterpret_cast<char*>(buffer));
break;
//region info
case NetworkPacket::Type::REGION_REQUEST:
case SerialPacket::Type::REGION_REQUEST:
serializeRegionFormat(packet, reinterpret_cast<char*>(buffer));
break;
case NetworkPacket::Type::REGION_CONTENT:
case SerialPacket::Type::REGION_CONTENT:
serializeRegionContent(packet, reinterpret_cast<char*>(buffer));
break;
}
}
void deserialize(NetworkPacket* packet, void* buffer) {
void deserialize(SerialPacket* packet, void* buffer) {
//find the type, so that you can actually deserialize the packet!
deserializeType(packet, reinterpret_cast<char*>(buffer));
switch(packet->meta.type) {
//No extra data
case NetworkPacket::Type::NONE:
case NetworkPacket::Type::PING:
case NetworkPacket::Type::PONG:
case NetworkPacket::Type::BROADCAST_REQUEST:
case NetworkPacket::Type::JOIN_REQUEST:
case NetworkPacket::Type::SYNCHRONIZE:
case SerialPacket::Type::NONE:
case SerialPacket::Type::PING:
case SerialPacket::Type::PONG:
case SerialPacket::Type::BROADCAST_REQUEST:
case SerialPacket::Type::JOIN_REQUEST:
case SerialPacket::Type::SYNCHRONIZE:
//NOTHING
break;
//Server info
case NetworkPacket::Type::BROADCAST_RESPONSE:
case SerialPacket::Type::BROADCAST_RESPONSE:
deserializeServer(packet, reinterpret_cast<char*>(buffer));
break;
//Client info
case NetworkPacket::Type::JOIN_RESPONSE:
case NetworkPacket::Type::DISCONNECT:
case NetworkPacket::Type::SHUTDOWN:
case SerialPacket::Type::JOIN_RESPONSE:
case SerialPacket::Type::DISCONNECT:
case SerialPacket::Type::SHUTDOWN:
deserializeClient(packet, reinterpret_cast<char*>(buffer));
break;
//Player info
case NetworkPacket::Type::PLAYER_NEW:
case NetworkPacket::Type::PLAYER_DELETE:
case NetworkPacket::Type::PLAYER_UPDATE:
case SerialPacket::Type::PLAYER_NEW:
case SerialPacket::Type::PLAYER_DELETE:
case SerialPacket::Type::PLAYER_UPDATE:
deserializePlayer(packet, reinterpret_cast<char*>(buffer));
break;
//region info
case NetworkPacket::Type::REGION_REQUEST:
case SerialPacket::Type::REGION_REQUEST:
deserializeRegionFormat(packet, reinterpret_cast<char*>(buffer));
break;
case NetworkPacket::Type::REGION_CONTENT:
case SerialPacket::Type::REGION_CONTENT:
deserializeRegionContent(packet, reinterpret_cast<char*>(buffer));
break;
}