Triggers have a basic response to character collision

I've hacked the trigger system to create a really basic teleport pad,
using the dirt tile as an indicator. This behaviour is not coded into the
engine, but is in fact scripted in lua.

This commit is messy, due to lack of sleep.
This commit is contained in:
Kayne Ruse
2015-03-04 06:16:12 +11:00
parent 74ed93ddc7
commit 41d6314beb
6 changed files with 64 additions and 27 deletions
+14
View File
@@ -2,6 +2,7 @@ print("Lua script check")
mapMaker = require("map_maker")
mapSaver = require("map_saver")
mapSystem = require("map_system")
roomSystem = require("room_system")
characterSystem = require("character_system")
networkSystem = require("network")
@@ -47,6 +48,17 @@ end)
local overworld, uid = roomSystem.RoomManager.CreateRoom("overworld", "overworld.bmp")
roomSystem.Room.Initialize(overworld, mapSaver.Load, mapSaver.Save, mapMaker.DebugIsland, mapSaver.Save)
--debug: test the trigger system
local pager = roomSystem.Room.GetPager(overworld)
mapSystem.RegionPager.SetTile(pager, 0, 0, 0, mapMaker.dirt)
local triggerMgr = roomSystem.Room.GetTriggerMgr(overworld)
--TODO: (1) What does the trigger script take as a parameter?
triggerSystem.TriggerManager.Create(triggerMgr, "dirt", 0, 0, 0, 0, 32, 32, function(character)
local x, y = characterSystem.Character.GetOrigin(character)
characterSystem.Character.SetOrigin(character, x, y + 128)
networkSystem.PumpCharacterUpdate(character)
end)
--debugging
function dumpTrigger(t)
local originX, originY = triggerSystem.Trigger.GetOrigin(t)
@@ -55,6 +67,7 @@ function dumpTrigger(t)
print(triggerSystem.Trigger.GetHandle(t), originX, originY, bx, by, bw, bh, s)
end
--[[
triggerMgr = roomSystem.Room.GetTriggerMgr(overworld)
trigger1, uid1 = triggerSystem.TriggerManager.Create(triggerMgr, "handle1")
trigger2, uid2 = triggerSystem.TriggerManager.Create(triggerMgr, "handle2", 30.2, 40.2)
@@ -63,5 +76,6 @@ trigger3, uid3 = triggerSystem.TriggerManager.Create(triggerMgr, "handle3", 30.2
dumpTrigger(trigger1)
dumpTrigger(trigger2)
dumpTrigger(trigger3)
--]]
print("Finished the lua script")