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/* Copyright: (c) Kayne Ruse 2013-2015
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "region.hpp"
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#include <cmath>
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#include <cstring>
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#include <stdexcept>
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int snapToBase(int base, int x) {
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return floor((double)x / base) * base;
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}
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Region::Region(int argX, int argY): x(argX), y(argY) {
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if (x != snapToBase(REGION_WIDTH, x) || y != snapToBase(REGION_HEIGHT, y)) {
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throw(std::invalid_argument("Region location is off grid"));
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}
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memset(tiles, 0, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
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}
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Region::Region(Region const& rhs): x(rhs.x), y(rhs.y) {
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memcpy(tiles, rhs.tiles, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
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solid = rhs.solid;
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}
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Region::type_t Region::SetTile(int x, int y, int z, type_t v) {
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if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) {
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throw(std::out_of_range("Region::SetTile() argument out of range"));
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}
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return tiles[x][y][z] = v;
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}
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Region::type_t Region::GetTile(int x, int y, int z) {
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if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) {
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throw(std::out_of_range("Region::GetTile() argument out of range"));
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}
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return tiles[x][y][z];
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}
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bool Region::SetSolid(int x, int y, bool b) {
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if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) {
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throw(std::out_of_range("Region::SetSolid() argument out of range"));
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}
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return solid[x * REGION_WIDTH + y] = b;
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}
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bool Region::GetSolid(int x, int y) {
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if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) {
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throw(std::out_of_range("Region::GetSolid() argument out of range"));
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}
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return solid[x * REGION_WIDTH + y];
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}
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int Region::GetX() const {
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return x;
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}
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int Region::GetY() const {
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return y;
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}
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std::bitset<REGION_WIDTH*REGION_HEIGHT>* Region::GetSolidBitset() {
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return &solid;
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}
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