Added a proper disconnection message by hacking the config

This commit is contained in:
Kayne Ruse
2014-09-10 17:35:12 +10:00
parent ad2c65dc67
commit 411687b41c
4 changed files with 11 additions and 4 deletions
+1
View File
@@ -127,6 +127,7 @@ protected:
Character* localCharacter = nullptr;
//connections
//TODO: This needs it's own utility, for both InWorld and InCombat
typedef std::chrono::steady_clock Clock;
Clock::time_point lastBeat = Clock::now();
int attemptedBeats = 0;