Implemented client-side HandleCharacterSet*(); untested
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@@ -73,6 +73,7 @@ void ServerApplication::HandleRegionRequest(RegionPacket* const argPacket) {
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void ServerApplication::HandleCharacterExists(CharacterPacket* const argPacket) {
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//respond with all character data
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//TODO: handle room and location specifications
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CharacterPacket newPacket;
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for (auto& it : *characterMgr.GetContainer()) {
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CopyCharacterToPacket(&newPacket, it.first);
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