Trying to sidestep the issue
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@@ -60,7 +60,7 @@ function doorUtility.CreateDoorPair(handle, roomOne, Xone, Yone, roomTwo, Xtwo,
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--move the character
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characterAPI.SetRoom(entity, roomTwo)
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characterAPI.SetOrigin(entity, Xtwo, Ytwo-16)
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characterAPI.SetOrigin(entity, Xtwo, Ytwo+16)
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networkAPI.PumpCharacterUpdate(entity)
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--disable the other trigger
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@@ -77,7 +77,7 @@ function doorUtility.CreateDoorPair(handle, roomOne, Xone, Yone, roomTwo, Xtwo,
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--move the character
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characterAPI.SetRoom(entity, roomOne)
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characterAPI.SetOrigin(entity, Xone, Yone-16) --NOTE: the 16 pixel margin for presentation
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characterAPI.SetOrigin(entity, Xone, Yone+16) --NOTE: +16 should prevent double collision issues
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networkAPI.PumpCharacterUpdate(entity)
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--disable the other trigger
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