Added a room check to the character query

This commit is contained in:
Kayne Ruse
2014-12-27 01:33:10 +11:00
parent 3e2d1a5a56
commit 398f1c8bfd
2 changed files with 5 additions and 1 deletions
+1
View File
@@ -579,6 +579,7 @@ void InWorld::HandleCharacterSetRoom(CharacterPacket* const argPacket) {
//request the info on characters in this room
CharacterPacket newPacket;
newPacket.type = SerialPacketType::QUERY_CHARACTER_EXISTS;
newPacket.roomIndex = roomIndex;
network.SendTo(Channels::SERVER, &newPacket);
}