Added a room check to the character query
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@@ -579,6 +579,7 @@ void InWorld::HandleCharacterSetRoom(CharacterPacket* const argPacket) {
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//request the info on characters in this room
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CharacterPacket newPacket;
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newPacket.type = SerialPacketType::QUERY_CHARACTER_EXISTS;
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newPacket.roomIndex = roomIndex;
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network.SendTo(Channels::SERVER, &newPacket);
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}
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