diff --git a/server/barriers/barrier_data.cpp b/server/barriers/barrier_data.cpp index aa6362f..b26bbc0 100644 --- a/server/barriers/barrier_data.cpp +++ b/server/barriers/barrier_data.cpp @@ -62,6 +62,7 @@ int BarrierData::Update(lua_State* L) { } ret += lua_tonumber(L, -1); + lua_pop(L, 1); } Entity::Update(); diff --git a/server/creatures/creature_data.cpp b/server/creatures/creature_data.cpp index 21486ad..fd4da13 100644 --- a/server/creatures/creature_data.cpp +++ b/server/creatures/creature_data.cpp @@ -55,6 +55,7 @@ int CreatureData::Update(lua_State* L) { } ret += lua_tonumber(L, -1); + lua_pop(L, 1); } Entity::Update(); diff --git a/server/rooms/room_data.cpp b/server/rooms/room_data.cpp index 559d637..f26f888 100644 --- a/server/rooms/room_data.cpp +++ b/server/rooms/room_data.cpp @@ -213,7 +213,7 @@ void RoomData::RunFrameCharacterBarrierCollisions() { //DEBUG: output barrierIndex, battleIndex - std::cout << barrierIt.first << "\t" << barrierIt.second.GetBattleIndex() << std::endl; +// std::cout << barrierIt.first << "\t" << barrierIt.second.GetBattleIndex() << std::endl; //Send the entry message to the client BarrierPacket newPacket;