Created SpriteSheet

This commit is contained in:
Kayne Ruse
2013-04-29 04:18:20 +10:00
parent d72a3f4fb5
commit 392ef1ef32
7 changed files with 125 additions and 3 deletions
+20
View File
@@ -0,0 +1,20 @@
#include "sprite_sheet.h"
SpriteSheet::SpriteSheet(SDL_Surface* s, int w, int h)
: Image(s, {0, 0, (Uint16)w, (Uint16)h})
{
currentFrame = 0; maxFrames = GetSurface()->w / GetClipW();
currentStrip = 0; maxStrips = GetSurface()->h / GetClipH();
interval = ticks = 0;
}
void SpriteSheet::Update(int delta) {
if ((ticks += delta) > interval) {
if (++currentFrame >= maxFrames) {
currentFrame = 0;
}
ticks = 0;
SetClipX(currentFrame * GetClipW());
SetClipY(currentStrip * GetClipH());
}
}