Filled out some client side monster code
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@@ -29,8 +29,17 @@ public:
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BaseMonster() = default;
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virtual ~BaseMonster() = default;
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void CorrectSprite();
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std::string SetHandle(std::string s);
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std::string GetHandle() const;
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std::string SetAvatar(std::string s);
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std::string GetAvatar() const;
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protected:
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//
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//metadata
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std::string handle;
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std::string avatar;
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};
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#endif
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