Moved the scenes into a subdirectory
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+3
-2
@@ -1,6 +1,6 @@
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#config
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INCLUDES+=. ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet ../common/network/serial ../common/ui ../common/utilities
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LIBS+=../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua
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INCLUDES+=. scenes ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet ../common/network/serial ../common/ui ../common/utilities
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LIBS+=client.a ../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua
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CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
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#source
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@@ -16,6 +16,7 @@ OUT=$(addprefix $(OUTDIR)/,client)
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#targets
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all: $(OBJ) $(OUT)
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$(MAKE) -C scenes
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$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
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$(OBJ): | $(OBJDIR)
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