Added unary negative to Vector2
This is the only fragment I'm bothering to salvage from the collisions branch.
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@@ -92,6 +92,10 @@ public:
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return ret;
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return ret;
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}
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}
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//unary operators
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Vector2 operator-() { return {-x, -y}; }
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//comparison operators
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bool operator==(Vector2 v) { return (x == v.x && y == v.y); }
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bool operator==(Vector2 v) { return (x == v.x && y == v.y); }
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bool operator!=(Vector2 v) { return (x != v.x || y != v.y); }
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bool operator!=(Vector2 v) { return (x != v.x || y != v.y); }
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