Smooth connection and disconnection complete
The clients can connect and disconnect from the server with known no issues. There is no way to shutdown the server yet, but it might be possible to kick someone else from the server soon.
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+2
-6
@@ -1,11 +1,7 @@
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#include "packet_type.hpp"
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#include "defines.hpp"
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#include <iostream>
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using namespace std;
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int main(int, char**) {
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Packet p;
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cout << int(p.meta.type) << endl;
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std::string s = itos(5);
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return 0;
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}
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