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#Editor generated files
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#*.sln
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#*.vcproj
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*.suo
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*.ncb
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*.user
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#Directories
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Release/
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Debug/
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#Project generated files
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*.db
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#Shell files
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*.bat
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*.sh
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Tortuga is a 3/4 top down multiplayer RPG set in a large archipelago occupied by warring pirate clans. The emphasis of this game is on multiplayer competition, exploration in an open world, and solo adventuring. The game runs on a Minecraft like server system with a goal of about 50-100 players on a single server. The player characters are tied to the server where they are created, and are susceptible to permadeath: deletion of a character upon death. The servers are designed to allow a large amount of modification by the hosts.
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## Dependencies
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SDL
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SDL_net
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[Codebase](https://github.com/Ratstail91/Codebase) (I'll probably just include the necessary modules directly, rather than linking them)
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## Instructions
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I'm trying to keep this as IDE agnostic as possible, so if you use an IDE, please add it's files to .gitignore.
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## Copyright
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Tortuga is released under the [zlib license](http://en.wikipedia.org/wiki/Zlib_License).
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Copyright (c) 2013 Kayne Ruse
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This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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