Merge commit '0f13956'
* also eliminated ./todo.txt
This commit is contained in:
@@ -26,8 +26,8 @@
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class BaseMonster {
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class BaseMonster {
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public:
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public:
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BaseMonster();
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BaseMonster() = default;
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virtual ~BaseMonster();
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virtual ~BaseMonster() = default;
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private:
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private:
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//
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//
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@@ -30,9 +30,13 @@ public:
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LocalCharacter() = default;
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LocalCharacter() = default;
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~LocalCharacter() = default;
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~LocalCharacter() = default;
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int SetRoomIndex(int i) { return roomIndex = i; }
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int GetRoomIndex() { return roomIndex; }
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Statistics* GetBaseStats() { return &baseStats; }
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Statistics* GetBaseStats() { return &baseStats; }
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private:
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private:
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int roomIndex = -1;
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Statistics baseStats;
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Statistics baseStats;
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//TODO: weapons, armour, buffs, debuffs, etc.
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//TODO: weapons, armour, buffs, debuffs, etc.
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};
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};
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@@ -138,7 +138,7 @@ void InWorld::Update() {
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}
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}
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}
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}
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//update the camera
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//update the camera (following the player)
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camera.x = localCharacter->GetOrigin().x - camera.marginX;
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camera.x = localCharacter->GetOrigin().x - camera.marginX;
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camera.y = localCharacter->GetOrigin().y - camera.marginY;
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camera.y = localCharacter->GetOrigin().y - camera.marginY;
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@@ -179,6 +179,7 @@ void InWorld::Render(SDL_Surface* const screen) {
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//draw characters
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//draw characters
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for (auto& it : characterMap) {
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for (auto& it : characterMap) {
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//BUG: #29 drawing order according to Y origin
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//BUG: #29 drawing order according to Y origin
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//TODO: use a list of renderable objects
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it.second.DrawTo(screen, camera.x, camera.y);
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it.second.DrawTo(screen, camera.x, camera.y);
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}
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}
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@@ -209,10 +210,10 @@ void InWorld::MouseButtonDown(SDL_MouseButtonEvent const& button) {
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}
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}
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void InWorld::MouseButtonUp(SDL_MouseButtonEvent const& button) {
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void InWorld::MouseButtonUp(SDL_MouseButtonEvent const& button) {
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if (disconnectButton.MouseButtonUp(button) == Button::State::HOVER) {
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if (disconnectButton.MouseButtonUp(button) == Button::State::HOVER && button.button == SDL_BUTTON_LEFT) {
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RequestDisconnect();
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RequestDisconnect();
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}
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}
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if (shutDownButton.MouseButtonUp(button) == Button::State::HOVER) {
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if (shutDownButton.MouseButtonUp(button) == Button::State::HOVER && button.button == SDL_BUTTON_LEFT) {
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RequestShutDown();
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RequestShutDown();
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}
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}
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}
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}
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@@ -326,7 +327,7 @@ void InWorld::HandlePing(ServerPacket* const argPacket) {
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void InWorld::HandlePong(ServerPacket* const argPacket) {
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void InWorld::HandlePong(ServerPacket* const argPacket) {
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if (network.GetIPAddress(Channels::SERVER)->host != argPacket->srcAddress.host) {
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if (network.GetIPAddress(Channels::SERVER)->host != argPacket->srcAddress.host) {
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throw(std::runtime_error("Heartbeat message received from unknown source"));
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throw(std::runtime_error("Heartbeat message received from an unknown source"));
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}
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}
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attemptedBeats = 0;
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attemptedBeats = 0;
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@@ -39,6 +39,7 @@
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#include "frame_rate.hpp"
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#include "frame_rate.hpp"
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#include "base_character.hpp"
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#include "base_character.hpp"
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#include "base_monster.hpp"
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#include "local_character.hpp"
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#include "local_character.hpp"
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//client
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//client
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@@ -92,12 +93,13 @@ protected:
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//utilities
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//utilities
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void UpdateMap();
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void UpdateMap();
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//shared parameters
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//singleton shortcut
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UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
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UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
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//indexes
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int& clientIndex;
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int& clientIndex;
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int& accountIndex;
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int& accountIndex;
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int characterIndex = -1;
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int characterIndex = -1;
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std::map<int, BaseCharacter> characterMap;
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//graphics
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//graphics
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Image buttonImage;
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Image buttonImage;
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@@ -110,6 +112,7 @@ protected:
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//UI
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//UI
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Button disconnectButton;
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Button disconnectButton;
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Button shutDownButton;
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Button shutDownButton;
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FrameRate fps;
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//the camera structure
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//the camera structure
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struct {
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struct {
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@@ -117,12 +120,13 @@ protected:
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int width = 0, height = 0;
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int width = 0, height = 0;
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int marginX = 0, marginY = 0;
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int marginX = 0, marginY = 0;
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} camera;
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} camera;
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FrameRate fps;
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//game
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//game components
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BaseCharacter* localCharacter = nullptr;
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BaseCharacter* localCharacter = nullptr;
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std::map<int, BaseCharacter> characterMap;
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std::map<int, BaseMonster> monsterMap;
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//connections
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//heartbeat
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//TODO: This needs it's own utility, for both InWorld and InCombat
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//TODO: This needs it's own utility, for both InWorld and InCombat
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typedef std::chrono::steady_clock Clock;
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typedef std::chrono::steady_clock Clock;
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Clock::time_point lastBeat = Clock::now();
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Clock::time_point lastBeat = Clock::now();
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@@ -22,10 +22,10 @@
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#ifndef REGIONAPI_HPP_
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#ifndef REGIONAPI_HPP_
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#define REGIONAPI_HPP_
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#define REGIONAPI_HPP_
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#ifdef __unix__
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#if defined(__MINGW32__)
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#include "lua.hpp"
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#else
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#include "lua/lua.hpp"
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#include "lua/lua.hpp"
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#else
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#include "lua.hpp"
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#endif
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#endif
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#define TORTUGA_REGION_NAME "Region"
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#define TORTUGA_REGION_NAME "Region"
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@@ -22,10 +22,10 @@
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#ifndef REGIONPAGERAPI_HPP_
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#ifndef REGIONPAGERAPI_HPP_
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#define REGIONPAGERAPI_HPP_
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#define REGIONPAGERAPI_HPP_
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#ifdef __unix__
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#if defined(__MINGW32__)
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#include "lua.hpp"
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#else
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#include "lua/lua.hpp"
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#include "lua/lua.hpp"
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#else
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#include "lua.hpp"
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#endif
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#endif
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#define TORTUGA_REGION_PAGER_NAME "RegionPager"
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#define TORTUGA_REGION_PAGER_NAME "RegionPager"
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@@ -24,10 +24,10 @@
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#include "region_pager_base.hpp"
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#include "region_pager_base.hpp"
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#ifdef __unix__
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#if defined(__MINGW32__)
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#include "lua.hpp"
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#else
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#include "lua/lua.hpp"
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#include "lua/lua.hpp"
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#else
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#include "lua.hpp"
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#endif
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#endif
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#include <string>
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#include <string>
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@@ -22,10 +22,10 @@
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#ifndef TILESHEETAPI_HPP_
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#ifndef TILESHEETAPI_HPP_
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#define TILESHEETAPI_HPP_
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#define TILESHEETAPI_HPP_
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#ifdef __unix__
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#if defined(__MINGW32__)
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#include "lua.hpp"
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#else
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#include "lua/lua.hpp"
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#include "lua/lua.hpp"
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#else
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#include "lua.hpp"
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#endif
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#endif
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@@ -29,10 +29,8 @@ std::string truncatePath(std::string pathname) {
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pathname.rbegin(),
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pathname.rbegin(),
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pathname.rend(),
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pathname.rend(),
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[](char ch) -> bool {
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[](char ch) -> bool {
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//windows only
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//windows & unix tested
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return ch == '/' || ch == '\\';
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return ch == '/' || ch == '\\';
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// //unix only
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// return ch == '/';
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}).base(),
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}).base(),
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pathname.end());
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pathname.end());
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}
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}
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@@ -26,10 +26,10 @@
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#include "singleton.hpp"
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#include "singleton.hpp"
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#include "manager_interface.hpp"
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#include "manager_interface.hpp"
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#ifdef __unix__
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#if defined(__MINGW32__)
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#include "sqlite3.h"
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#else
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#include "sqlite3/sqlite3.h"
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#include "sqlite3/sqlite3.h"
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#else
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#include "sqlite3.h"
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#endif
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#endif
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#include <functional>
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#include <functional>
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@@ -21,10 +21,10 @@
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*/
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*/
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#include "character_manager.hpp"
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#include "character_manager.hpp"
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#ifdef __unix__
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#if defined(__MINGW32__)
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#include "sqlite3.h"
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#else
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#include "sqlite3/sqlite3.h"
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#include "sqlite3/sqlite3.h"
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#else
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#include "sqlite3.h"
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#endif
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#endif
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#include <algorithm>
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#include <algorithm>
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@@ -26,10 +26,10 @@
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#include "singleton.hpp"
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#include "singleton.hpp"
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#include "manager_interface.hpp"
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#include "manager_interface.hpp"
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#ifdef __unix__
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#if defined(__MINGW32__)
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#include "sqlite3.h"
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#else
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#include "sqlite3/sqlite3.h"
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#include "sqlite3/sqlite3.h"
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#else
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#include "sqlite3.h"
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#endif
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#endif
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#include <functional>
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#include <functional>
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+3
-3
@@ -34,10 +34,10 @@
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#define linit_c
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#define linit_c
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#define LUA_LIB
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#define LUA_LIB
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#ifdef __unix__
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#if defined(__MINGW32__)
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#include "lua.hpp"
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#else
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#include "lua/lua.hpp"
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#include "lua/lua.hpp"
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#else
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#include "lua.hpp"
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#endif
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#endif
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#include "region_api.hpp"
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#include "region_api.hpp"
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@@ -22,10 +22,10 @@
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#ifndef ROOMAPI_HPP_
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#ifndef ROOMAPI_HPP_
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#define ROOMAPI_HPP_
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#define ROOMAPI_HPP_
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#ifdef __unix__
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#if defined(__MINGW32__)
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#include "lua.hpp"
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#else
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#include "lua/lua.hpp"
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#include "lua/lua.hpp"
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#else
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#include "lua.hpp"
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#endif
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#endif
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#define TORTUGA_ROOM_NAME "Room"
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#define TORTUGA_ROOM_NAME "Room"
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@@ -26,10 +26,10 @@
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#include "singleton.hpp"
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#include "singleton.hpp"
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#include "manager_interface.hpp"
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#include "manager_interface.hpp"
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#ifdef __unix__
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#if defined(__MINGW32__)
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#include "lua.hpp"
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#else
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#include "lua/lua.hpp"
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#include "lua/lua.hpp"
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#else
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#include "lua.hpp"
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#endif
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#endif
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class RoomManager:
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class RoomManager:
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@@ -22,10 +22,10 @@
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#ifndef ROOMMANAGERAPI_HPP_
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#ifndef ROOMMANAGERAPI_HPP_
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#define ROOMMANAGERAPI_HPP_
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#define ROOMMANAGERAPI_HPP_
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#ifdef __unix__
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#if defined(__MINGW32__)
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#include "lua.hpp"
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#else
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#include "lua/lua.hpp"
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#include "lua/lua.hpp"
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#else
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#include "lua.hpp"
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#endif
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#endif
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#define TORTUGA_ROOM_MANAGER_NAME "RoomManager"
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#define TORTUGA_ROOM_MANAGER_NAME "RoomManager"
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@@ -35,12 +35,12 @@
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#include "singleton.hpp"
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#include "singleton.hpp"
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//APIs
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//APIs
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#if __unix__
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#if defined(__MINGW32__)
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#include "lua.hpp"
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#include "sqlite3.h"
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#else
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#include "lua/lua.hpp"
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#include "lua/lua.hpp"
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#include "sqlite3/sqlite3.h"
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#include "sqlite3/sqlite3.h"
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#else
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#include "lua.hpp"
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#include "sqlite3.h"
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#endif
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#endif
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#include "SDL/SDL.h"
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#include "SDL/SDL.h"
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@@ -22,10 +22,10 @@
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#ifndef SERVERUTILITY_HPP_
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#ifndef SERVERUTILITY_HPP_
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#define SERVERUTILITY_HPP_
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#define SERVERUTILITY_HPP_
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#ifdef __unix__
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#if defined(__MINGW32__)
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#include "sqlite3.h"
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#else
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#include "sqlite3/sqlite3.h"
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#include "sqlite3/sqlite3.h"
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#else
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#include "sqlite3.h"
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#endif
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#endif
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#include <string>
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#include <string>
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Reference in New Issue
Block a user