Began modulating ServerApplication, beginning with the accounts
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@@ -79,12 +79,7 @@ private:
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void PumpCharacterUnload(int uid);
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//Account management
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int CreateUserAccount(std::string username, int clientIndex);
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int LoadUserAccount(std::string username, int clientIndex);
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int SaveUserAccount(int uid);
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void UnloadUserAccount(int uid);
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void DeleteUserAccount(int uid);
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//character management
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int CreateCharacter(int owner, std::string handle, std::string avatar);
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int LoadCharacter(int owner, std::string handle, std::string avatar);
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@@ -101,7 +96,6 @@ private:
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//server tables
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std::map<int, ClientData> clientMap;
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std::map<int, AccountData> accountMap;
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std::map<int, CharacterData> characterMap;
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std::map<int, CombatData> combatMap;
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std::map<int, EnemyData> enemyMap;
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