Began modulating ServerApplication, beginning with the accounts

This commit is contained in:
Kayne Ruse
2014-06-06 21:42:27 +10:00
parent 6664f8a8bc
commit 310f701b0d
5 changed files with 89 additions and 17 deletions
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@@ -1,38 +0,0 @@
/* Copyright: (c) Kayne Ruse 2014
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef ACCOUNTDATA_HPP_
#define ACCOUNTDATA_HPP_
#include <string>
struct AccountData {
std::string username;
//TODO: password
bool blackListed = false;
bool whiteListed = true;
bool mod = false;
bool admin = false;
int clientIndex;
};
#endif
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* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "account_data.hpp"
#include "character_data.hpp"
#include "client_data.hpp"
#include "combat_data.hpp"