Brought client into line with server

Also added a new config file for developing over multiple machines.
This commit is contained in:
2016-03-21 22:06:25 +11:00
parent b89f6f2ece
commit 30aa11c083
10 changed files with 110 additions and 153 deletions
+2 -2
View File
@@ -105,7 +105,7 @@ void fullCharacterUnload(int index) {
//pump character unload
CharacterPacket newPacket;
newPacket.type = SerialPacketType::CHARACTER_DELETE;
newPacket.type = SerialPacketType::CHARACTER_UNLOAD;
newPacket.characterIndex = characterPair.first;
//NOTE: more character info as needed
@@ -182,7 +182,7 @@ void pumpAndChangeRooms(CharacterData* const characterData, int newRoomIndex, in
//delete from the old room
CharacterPacket newPacket;
copyCharacterToPacket(&newPacket, characterData, characterIndex);
newPacket.type = SerialPacketType::CHARACTER_DELETE;
newPacket.type = SerialPacketType::CHARACTER_UNLOAD;
pumpPacketProximity(&newPacket, characterData->GetRoomIndex());
//move the character between rooms