lobby_menu.cpp builds, as does all of client/menu_scenes

This is great progress, but I think I should turn the common directory into a subnmodule, since
I've been constantly tabbing back and forward between this folder, and the debug folder, making
and committing identical edits to both.

 Scene list:
        > disconnected_screen.*pp
        > lobby_menu.*pp
        > main_menu.*pp
        > options_menu.*pp
        > splash_screen.*pp
        * world*.*pp

        * unfinished
        > building
This commit is contained in:
2015-08-14 21:47:04 +10:00
parent e8347cb9fb
commit 2f86511254
6 changed files with 109 additions and 97 deletions
-3
View File
@@ -6,9 +6,6 @@ CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
#source
CXXSRC=$(wildcard *.cpp)
#DEBUG: override the wildcard
CXXSRC=disconnected_screen.cpp main_menu.cpp options_menu.cpp splash_screen.cpp
#objects
OBJDIR=obj
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))