Hammered out server-side issues, read more

* Removed the client-only code from CharacterData, including the .cpp file
* Removed CombatManager and EnemyManager instanciation
This commit is contained in:
Kayne Ruse
2014-07-03 01:41:58 +10:00
parent 4dd4b37fc0
commit 28d083cba4
8 changed files with 12 additions and 119 deletions
+1
View File
@@ -75,6 +75,7 @@ void RoomManager::UnloadRoom(int uid) {
RoomData* RoomManager::GetRoom(int uid) {
return FindRoom(uid);
//TODO: expand this to auto-create the room
}
RoomData* RoomManager::FindRoom(int uid) {