Hammered out server-side issues, read more

* Removed the client-only code from CharacterData, including the .cpp file
* Removed CombatManager and EnemyManager instanciation
This commit is contained in:
Kayne Ruse
2014-07-03 01:41:58 +10:00
parent 4dd4b37fc0
commit 28d083cba4
8 changed files with 12 additions and 119 deletions
+1
View File
@@ -26,6 +26,7 @@
struct ClientData {
IPaddress address = {0,0};
//TODO: ping system?
};
#endif