Hammered out server-side issues, read more
* Removed the client-only code from CharacterData, including the .cpp file * Removed CombatManager and EnemyManager instanciation
This commit is contained in:
@@ -34,7 +34,7 @@
|
||||
#include <string>
|
||||
#include <cmath>
|
||||
|
||||
//TODO: encapsulate this
|
||||
//TODO: encapsulate this and the server version
|
||||
struct CharacterData {
|
||||
//metadata
|
||||
int owner;
|
||||
|
||||
Reference in New Issue
Block a user