Libraries are building correctly
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/* Copyright: (c) Kayne Ruse 2013
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef BUTTON_HPP_
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#define BUTTON_HPP_
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#include "image.hpp"
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#include "raster_font.hpp"
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#include <string>
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//3-phases, no toggle, centred text
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class Button {
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public:
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enum class State {
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NORMAL, HOVER, PRESSED
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};
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Button();
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Button(Sint16 x, Sint16 y, SDL_Surface* imageSurface, SDL_Surface* fontSurface, std::string text = "");
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//return the current state
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State MouseMotion(SDL_MouseMotionEvent const&);
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State MouseButtonDown(SDL_MouseButtonEvent const&);
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State MouseButtonUp(SDL_MouseButtonEvent const&);
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State GetState() const {
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return state;
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}
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//yet another draw function
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void DrawTo(SDL_Surface* const);
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//simple accessors and mutators
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Sint16 SetX(Sint16 i) { return x = i; }
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Sint16 SetY(Sint16 i) { return y = i; }
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Sint16 GetX() const { return x; }
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Sint16 GetY() const { return y; }
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void SetSurfaces(SDL_Surface* image, SDL_Surface* font);
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std::string SetText(std::string s);
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std::string GetText() const { return text; }
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//raw access, be careful
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Image* GetImage() { return ℑ }
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RasterFont* GetFont() { return &font; }
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//debug
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Sint16 GetTextX() const { return textX; }
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Sint16 GetTextY() const { return textY; }
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private:
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State CalcState(Sint16 x, Sint16 y, bool leftPressed);
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Sint16 x, y;
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Sint16 textX, textY; //prevent recalc every loop
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Image image;
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RasterFont font;
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State state;
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std::string text;
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};
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#endif
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