The server-side heartbeat is working and stable
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@@ -81,6 +81,7 @@ private:
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//utility methods
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//TODO: a function that only sends to characters in a certain proximity
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void CleanupLostConnection(int index);
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void PumpPacket(SerialPacket* const);
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void PumpCharacterUnload(int uid);
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void CopyCharacterToPacket(CharacterPacket* const packet, int characterIndex);
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