Merged the new frame rate system into dev-char
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+3
-1
@@ -35,6 +35,7 @@
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#include "udp_network_utility.hpp"
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#include "button.hpp"
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#include "raster_font.hpp"
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#include "frame_rate.hpp"
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//debugging
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#include "player_character.hpp"
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@@ -73,7 +74,8 @@ protected:
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InformationManager* infoMgr = ServiceLocator<InformationManager>::Get();
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//members
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RasterFont font;
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PlayerCharacter pc;
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};
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#endif
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#endif
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