Split up the serial code, but had to gut it in the process

Since the contents of the packets are different than before, I decided to
gut the serialization code. I'll reimplement the internals soon.
This commit is contained in:
Kayne Ruse
2014-06-04 23:03:24 +10:00
parent da60fa8f94
commit 23364b2810
13 changed files with 649 additions and 488 deletions
+44
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/* Copyright: (c) Kayne Ruse 2014
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "serial.hpp"
#include "serial_util.hpp"
void serializeEnemy(EnemyPacket* packet, void* buffer) {
SERIALIZE(buffer, &packet->type, sizeof(SerialPacketType));
//TODO
//stats structure
serializeStatistics(&packet->stats, buffer);
buffer = reinterpret_cast<char*>(buffer) + sizeof(Statistics);
}
void deserializeEnemy(EnemyPacket* packet, void* buffer) {
DESERIALIZE(buffer, &packet->type, sizeof(SerialPacketType));
//TODO
//stats structure
deserializeStatistics(&packet->stats, buffer);
buffer = reinterpret_cast<char*>(buffer) + sizeof(Statistics);
}