Menu framework in place

This commit is contained in:
Kayne Ruse
2013-06-12 21:56:17 +10:00
parent f3ec4d4d8e
commit 2148c1f13e
8 changed files with 92 additions and 46 deletions
+8 -4
View File
@@ -2,6 +2,10 @@
#define OPTIONSCREEN_HPP_
#include "base_scene.hpp"
#include "service_locator.hpp"
#include "surface_manager.hpp"
#include "button.hpp"
class OptionScreen : public BaseScene {
public:
@@ -11,17 +15,17 @@ public:
protected:
/* Frame loop */
void FrameStart();
void Update(double delta);
void FrameEnd();
void Render(SDL_Surface* const);
/* Event handlers */
void QuitEvent() { SetNextScene(SceneList::MAINMENU); }
void MouseMotion(SDL_MouseMotionEvent const&);
void MouseButtonDown(SDL_MouseButtonEvent const&);
void MouseButtonUp(SDL_MouseButtonEvent const&);
void KeyDown(SDL_KeyboardEvent const&);
void KeyUp(SDL_KeyboardEvent const&);
SurfaceManager* surfaceMgr = ServiceLocator<SurfaceManager>::Get();
Button backButton;
};
#endif