Pruned the usage of the incomplete monster system

This commit is contained in:
2015-07-07 12:41:57 +10:00
parent 68429806d1
commit 210bccbe0d
12 changed files with 19 additions and 125 deletions
-6
View File
@@ -122,10 +122,6 @@ RegionPagerLua* RoomData::GetPager() {
return &pager;
}
MonsterManager* RoomData::GetMonsterMgr() {
return &monsterMgr;
}
TriggerManager* RoomData::GetTriggerMgr() {
return &triggerMgr;
}
@@ -137,7 +133,6 @@ std::list<CharacterData*>* RoomData::GetCharacterList() {
lua_State* RoomData::SetLuaState(lua_State* L) {
lua = L;
pager.SetLuaState(lua);
monsterMgr.SetLuaState(lua);
triggerMgr.SetLuaState(lua);
return lua;
}
@@ -148,7 +143,6 @@ lua_State* RoomData::GetLuaState() {
sqlite3* RoomData::SetDatabase(sqlite3* db) {
database = db;
monsterMgr.SetDatabase(database);
return database;
}