Pruned the usage of the incomplete monster system

This commit is contained in:
2015-07-07 12:41:57 +10:00
parent 68429806d1
commit 210bccbe0d
12 changed files with 19 additions and 125 deletions
+6 -2
View File
@@ -56,11 +56,13 @@ static int getPager(lua_State* L) {
return 1;
}
/*
static int getMonsterMgr(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
lua_pushlightuserdata(L, reinterpret_cast<void*>(room->GetMonsterMgr()) );
return 1;
}
*/
static int getTriggerMgr(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
@@ -85,6 +87,7 @@ static int forEachCharacter(lua_State* L) {
return 0;
}
/*
static int forEachMonster(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
MonsterManager* monsterMgr = room->GetMonsterMgr();
@@ -102,6 +105,7 @@ static int forEachMonster(lua_State* L) {
}
return 0;
}
*/
static int setOnTick(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
@@ -136,11 +140,11 @@ static const luaL_Reg roomLib[] = {
{"GetTileset", getTilesetName},
{"GetPager",getPager},
{"GetMonsterMgr",getMonsterMgr},
// {"GetMonsterMgr",getMonsterMgr},
{"GetTriggerMgr",getTriggerMgr},
{"ForEachCharacter", forEachCharacter},
{"ForEachMonster", forEachMonster},
// {"ForEachMonster", forEachMonster},
{"SetOnTick", setOnTick},
{"GetOnTick", getOnTick},
-6
View File
@@ -122,10 +122,6 @@ RegionPagerLua* RoomData::GetPager() {
return &pager;
}
MonsterManager* RoomData::GetMonsterMgr() {
return &monsterMgr;
}
TriggerManager* RoomData::GetTriggerMgr() {
return &triggerMgr;
}
@@ -137,7 +133,6 @@ std::list<CharacterData*>* RoomData::GetCharacterList() {
lua_State* RoomData::SetLuaState(lua_State* L) {
lua = L;
pager.SetLuaState(lua);
monsterMgr.SetLuaState(lua);
triggerMgr.SetLuaState(lua);
return lua;
}
@@ -148,7 +143,6 @@ lua_State* RoomData::GetLuaState() {
sqlite3* RoomData::SetDatabase(sqlite3* db) {
database = db;
monsterMgr.SetDatabase(database);
return database;
}
+1 -3
View File
@@ -23,11 +23,11 @@
#define ROOMDATA_HPP_
#include "character_data.hpp"
#include "monster_manager.hpp"
#include "region_pager_lua.hpp"
#include "trigger_manager.hpp"
#include "lua.hpp"
#include "sqlite3.h"
#include <list>
#include <string>
@@ -47,7 +47,6 @@ public:
std::string GetTileset();
RegionPagerLua* GetPager();
MonsterManager* GetMonsterMgr();
TriggerManager* GetTriggerMgr();
std::list<CharacterData*>* GetCharacterList();
@@ -69,7 +68,6 @@ private:
//members
RegionPagerLua pager;
MonsterManager monsterMgr;
TriggerManager triggerMgr;
std::list<CharacterData*> characterList;