Merge branch 'develop' (read more)
Deleted in the merge: * combat_management.cpp * todo.txt Amended in the merge: * server/enemy_factory_interface.hpp * server/server_application.hpp * server/server_internals.cpp That version of combat_management.cpp was not what I was looking for. I'll try again, this time by working my way down from SerialPacket. It's worked in the past as far as establishing a standard goes. todo.txt was deleted in this commit, but will be carried over into the next develop branch. I'll release a new demo build without changing the version number, since there are no functional changes.
This commit is contained in:
@@ -1,39 +0,0 @@
|
||||
* I need to keep the documentation up to date. Namely, the GDD is getting out of date.
|
||||
* How many lookups is the map system using?
|
||||
* Add the serial packet to the network utility
|
||||
|
||||
--Naming conventions--
|
||||
|
||||
I need to define the differences between several different terms i.e. naming conventions.
|
||||
I may also need to rewrite some variable names.
|
||||
|
||||
* User: This is the individual who is playing the game
|
||||
* Player: A synonym for a user
|
||||
* Character: This is the actual player character in the game
|
||||
* Username: This is the name of the player; ususally kept private
|
||||
* Handle: This is the name of a character
|
||||
* Avatar: This is the name of the sprite used by a character
|
||||
|
||||
--ServerApplication's methods--
|
||||
|
||||
These interact with the database file, making the server a persistent system.
|
||||
|
||||
* CreateUserAccount
|
||||
* LoadUserAccount
|
||||
* SaveUserAccount
|
||||
* UnloadUserAccount
|
||||
* DeleteUserAccount
|
||||
|
||||
* CreateCharacter
|
||||
* LoadCharacter
|
||||
* SaveCharacter
|
||||
* UnloadCharacter
|
||||
* DeleteCharacter
|
||||
|
||||
--Battle System--
|
||||
|
||||
CombatPortal:
|
||||
x, y
|
||||
list<Character>
|
||||
list<Monster>
|
||||
//...
|
||||
Reference in New Issue
Block a user