Found the culprit for bug #45
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@@ -51,6 +51,7 @@ SplashScreen::~SplashScreen() {
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//-------------------------
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void SplashScreen::FrameStart() {
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//TODO: config flag to change the delay
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if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(3)) {
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SetSceneSignal(SceneSignal::MAINMENU);
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}
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