Added the escape hotkey, refined BoundingBox a bit

LobbyMenu also searches for a server as soon as you enter, so you don't
have to press an extra button, a good feature.
This commit is contained in:
Kayne Ruse
2014-08-13 08:08:16 +10:00
parent 74f809a801
commit 1776583e01
11 changed files with 72 additions and 418 deletions
+2 -1
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@@ -32,6 +32,7 @@ public:
int w, h;
BoundingBox() = default;
BoundingBox(int i, int j): x(i), y(j), w(0), h(0) {};
BoundingBox(int i, int j, int k, int l): x(i), y(j), w(k), h(l) {};
~BoundingBox() = default;
BoundingBox& operator=(BoundingBox const&) = default;
@@ -62,7 +63,7 @@ public:
};
//This is explicitly a POD
static_assert(std::is_pod<Vector2>::value, "BoundingBox is not a POD");
static_assert(std::is_pod<BoundingBox>::value, "BoundingBox is not a POD");
#include "vector2.hpp"
-40
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@@ -1,40 +0,0 @@
/* Copyright: (c) Kayne Ruse 2014
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "check_bounds.hpp"
bool checkPoint(Vector2 const& origin, Vector2 const& bound, Vector2 const& point) {
return !(
point.x < origin.x ||
point.y < origin.y ||
point.x >= origin.x + bound.x ||
point.y >= origin.y + bound.y
);
}
bool checkOverlap(Vector2 const& originOne, Vector2 const& boundOne, Vector2 const& originTwo, Vector2 const& boundTwo) {
return !(
originOne.x >= originTwo.x + boundTwo.x ||
originOne.x + boundOne.x >= originTwo.x ||
originOne.y >= originTwo.y + boundTwo.y ||
originOne.y + boundOne.y >= originTwo.y
);
}
-30
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@@ -1,30 +0,0 @@
/* Copyright: (c) Kayne Ruse 2014
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef CHECKBOUNDS_HPP_
#define CHECKBOUNDS_HPP_
#include "vector2.hpp"
bool checkPoint(Vector2 const& origin, Vector2 const& bound, Vector2 const& point);
bool checkOverlap(Vector2 const& originOne, Vector2 const& boundOne, Vector2 const& originTwo, Vector2 const& boundTwo);
#endif