Added the escape hotkey, refined BoundingBox a bit

LobbyMenu also searches for a server as soon as you enter, so you don't
have to press an extra button, a good feature.
This commit is contained in:
Kayne Ruse
2014-08-13 08:08:16 +10:00
parent 74f809a801
commit 1776583e01
11 changed files with 72 additions and 418 deletions
+7
View File
@@ -205,6 +205,13 @@ void InWorld::KeyDown(SDL_KeyboardEvent const& key) {
return;
}
//hotkeys
switch(key.keysym.sym) {
case SDLK_ESCAPE:
RequestDisconnect();
break;
}
//player movement
Vector2 motion = localCharacter->GetMotion();
switch(key.keysym.sym) {