Added LocalCharacter & BaseMonster

This commit is contained in:
Kayne Ruse
2014-10-10 06:32:53 +11:00
parent 7c4762852b
commit 1761134839
7 changed files with 130 additions and 22 deletions
+2 -2
View File
@@ -19,9 +19,9 @@
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "character.hpp"
#include "base_character.hpp"
void Character::CorrectSprite() {
void BaseCharacter::CorrectSprite() {
//NOTE: These must correspond to the sprite sheet in use
if (motion.y > 0) {
sprite.SetYIndex(0);