Renamed monsters to creatures in the code
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@@ -23,5 +23,5 @@
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#include "lua.hpp"
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#define TORTUGA_MONSTER_API "monster"
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LUAMOD_API int openMonsterAPI(lua_State* L);
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#define TORTUGA_CREATURE_API "creature"
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LUAMOD_API int openCreatureAPI(lua_State* L);
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